Rockstar Games is generating unparalleled hype with GTA 6, sparking discussions ranging from storyline to gameplay predictions. Amidst the mix of opinions and speculations, insights from industry experts have surfaced, especially amidst rumors swirling around the PS5 Pro. While some speculate about a potential 60 FPS mode in GTA 6, conflicting viewpoints abound. So, what do the experts have to say about the game’s performance and playable FPS? Let’s delve into their insights.
A senior artist at Rockstar confirms that GTA 6 will be playable at 60 FPS.
On a GTA forum, a user inquired about the possibility of a stable 60 FPS mode in the game. Hailin Si, a senior artist at Rockstar North, responded, “I don’t know, but we are confident.” The reply has since been removed for undisclosed reasons.
A user on X (formerly Twitter), @GTAVI_Countdown, shared the deleted reply alongside Si’s LinkedIn profile, confirming his position at Rockstar Games.
During the PS5 Pro analysis, Rich Leadbetter, founder of Digital Foundry, discussed the console’s purported inability to support GTA 6 at 60 FPS. This speculation stems from Rockstar’s history of releasing GTA games with 30 FPS caps.
Leadbetter elaborated by suggesting that if GTA 6 is capped at 30 FPS on the standard PS5 edition, the Pro version wouldn’t likely achieve higher frame rates. This limitation is due to the CPU handling the simulation, and since the PS5 Pro offers only a 10% boost in CPU power, surpassing 30 FPS seems improbable, according to him.
The official confirmation or gameplay overview of GTA 6 will ultimately reveal whether it will support 60 FPS. Currently, experts hold divided opinions on the matter. However, considering insights from a Rockstar Games artist, the inclusion of a 60 FPS mode appears promising.
What are your thoughts on the potential inclusion of a 60 FPS mode in GTA 6? Would you prefer a stable 30 FPS cap or a locked 60 FPS experience for the game? Let us know your opinions in the comments section underneath.
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